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Super Mario 3D World – Cemu 1.22.6 Emulator – RTX 3060 Ti – OpenGL 4K



CPU: AMD Ryzen 7 5800X 8 Core Processor 3.80 GHz 7nm
GPU: NVIDIA GeForce RTX 3060 Ti 8GB 8nm
MBO: ASRock B550M Steel Legend (AM4)
RAM: G.SKILL Ripjaws 2×16 GB 3600 MHz CL16
SSD: Samsung 970 EVO 500GB NVMe M.2
SSD: Samsung 970 EVO 1TB NVMe M.2
PSU: Corsair TX550M 80 + GOLD 550W
CPU Cooler: Noctua NH-U12S
CASE: Lian Li LANCOOL II Mesh RGB
OS: Windows 10 Pro 64-Bit

Emulator: Cemu 1.22.6

Game: Super Mario 3D World
Console: Nintendo Wii U

GRAPHIC PACKS:
Graphics:
– Resolution 3840×2160 for 4K
– Shadow Resolution Ultra (300%)

Enchancements:
– Contrasty: Colorful

CEMU SETTINGS:
– Debug: MM Timer Accuracy: 1ms, Use Cemuhook H264
– General: Discord Presence: Disable
– Graphics: OpenGL, VSync ON, Upscale filter: Bilinear, Precompiled shaders: Enable
– Audio: XAudio2

GAME PROFILE:
– CPU Mode: Single-core recompiler (mutli-core recompiler might in many cases cripple the performance for this title)
– Experimental: Debug – Async Compile (only applies if you are using the Vulkan API)
– Cemuhook: Not needed for this title, but if you have it, leave everything set to “default”, including the QPC to “Cemu Default”.

DOWNLOAD LINKS:
– Cemu Emulator:
– Cemuhook: https://cemuhook.sshnuke.net/
– MSI Afterburner: https://www.msi.com/Landing/afterburner

SUPER MARIO 3D WORLD WIKIPEDIA:
https://wiki.cemu.info/wiki/Super_Mario_3D_World

Recorded with NVIDIA ShadowPlay
Exported with Adobe Premiere Pro
Benchmark with MSI Afterburner

★Thank you for watching everyone!★

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