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Halo Infinite – RTX 3070 Ti | Detailed Benchmark | Campaign | 1440p



Halo Infinite – RTX 3070 Ti 8GB | Ryzen 5 5900x | 1440p | Performance test | Fps test | Detailed Benchmark | Gameplay | Campaign

I noticed that disabling async compute slightly improves stability and frametime, although it looks like the fps is slightly lower compared to having async compute enabled.

Timestamps:
0:00 Ultra
4:54 Optimal (DF preset)
8:47 Optimal + async compute: off

PC specs:
CPU: AMD Ryzen 9 5900x
RAM: 16GB DDR4 3200 MHz (dual channel)
Chipset: X570
GPU: RTX 3070 Ti (similar models: RTX 3070, RTX 2080 Ti)
Nvidia driver on video: 497.09
Windows 11
SSD

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