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COMPLETE REFORGE FAMILY SET BONUS EXPLAINED Full Review and Guide | Diablo Immortal



COMPLETE REFORGE FAMILY SET BONUS EXPLAINED Full Review and Guide | Diablo Immortal
ALL BEST AND MOST IMPORTANT DETAILS ABOUT REFORGE SYSTEM AND ALL FAMILY SET BONUSES IN DIABLO IMMORTAL. Full Guide and Review.
#diabloimmortal #diablo #mobilegame #reforge

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⏱TIMESTAMPS
0:00 REFORGE FAMILY SET BONUS
0:53 BASIC INFORMATIONS
1:53 RAVAGER ATTRIBUTE
2:57 BARRIER ATTRIBUTE
3:39 TREMOR ATTRIBUTE
4:25 JOLT ATTRIBUTE
5:19 WILDFIRE ATTRIBUTE
7:06 VENGEANCE ATTRIBUTE
8:00 PvP STATS REDUCTION and INTERNAL COOLDOWN
8:53 FAMILY SET BONUS STACKS and TESTS
10:14 BEST FAMILY SET BONUSES

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30 Comments

  1. Does Vengeance bonus work on the damage dealt by Necro/DH summons? They all make so many damage procs within 1 second that it might actually be very strong

  2. I agree that for PVP, familily bonus is more important than bonusses themselves. It is very important to know exactly works that bonusses on PVP. I dont know so many people who uses family. I use just the hydra but I want to reforge everything now.

  3. I tried vengeance and jolt for PvP. Both of them works pretty good, but I don't like jolt family bonus. BG is an 8v8 arena, where you rarely engage in 1v1's. What's the use of immobilizing 1 person every 20 seconds?
    Vengeance is really good for one-shotting people, providing the buff triggers while you're dumping damage, and your skills aren't on cooldown.
    I haven't tried barrier yet. But I imagine it fit my playstyle the best, since I like to play a tanky BK with 4 piece Mountebanke, Frozen Heart, spiteful blood, and Transfusion. I'm really thinking of trying barrier tbh.
    But in all honesty, I think 8 piece Tremor family will be my go-to. I love cc-ing people. But I hate being cc'ed. The sheer amount of CC's in BG nowadays is obnoxious. Tremor's not as offensive as Vengeance, but it's family bonus is way better than Jolt. As for Jolt beneficial effect and loss of control damage reduction, those can be cherry-picked.
    So yeah, I think Tremor will definitely see a lot of play in the next few months. Especially since BK's got inferno 3 Whirling Strike main-hand essence. In fact, I've already seen a lot of people started switching to 8 piece Tremor family bonus.
    EDIT: I'm playing BK, so these bonuses don't matter for PvP since Siphon Blood is nuts.

  4. loved that video, perfect information, but the question is if we chose 3 family bonuses it will trigger the family set bonuses? do you have information about it so can we combine 2 family set bonuses at once.

  5. i have 1 question tho. If i have 2 Vegence family bonuses(2 gear, each with 3 vegence atibutes), the CD goes from 80 to 40 sec. But does that mean i can triger vengece 100% dmg increaase bonus once every 40 sec? or it means i can triger 2 instances of the vengence 100% dmg , each instance once every 40 sec. im rly curious.
    Yet again if we have 8 Vengence fam bonuses thats like 10 sec CD and trigering 8 instances of 100% dmg incease it would be way to overpower. So i guess the right answer is with 8 fam bonus sets you get 1 activation every 10 sec or so.

  6. Does 8 same family bonus reduce cd and increase activation? Or 6 same family bonus is the max. Just like the curse gears, would 8 same cirse gear reduce the cd?

  7. Thank you so much for this guide, i know it was a lot of work. We apreciate! Maybe you can do next a WB invocations gear guide since that topic is very very cloudy for most of us. Cheers keep it going!

  8. I have 24% beneficial effect + 6% from my gear magic + 2 vithus
    My bone shield is 24 ± sec
    Mother's lament buff 8 sec
    I think there is a hidden cap or each 3% working on base time not in total

  9. Oh, my goodness. Are you 100% absolutely certain that "Damage to Elites" does not affect bosses? I'm a low spender and after winning a proverbial lottery ticket (a four star sellable gem), I spent probably about 40k platinum getting all my gear upgraded with it with the expectation that would help me do more damage to bosses. I have no idea how I would test this myself. Are you absolutely sure?

  10. "Best family reforge is no family reforge" 👍
    In my case as mainly pve player:
    – beneficial effects duration
    – attack speed
    – primary damage
    – skill damage
    – critical hit damage
    Fire Hydra is just a funny side effect

  11. Jolt and Tremor are centered around you, so not as good for ranged classes. Tremor is an aoe stun, so even if it's a short duration it can be pretty good.

    Like you stated, I find Vengeance difficult to proc in PvP. Because usually you attack someone all out with your skills and use primary attack when you are out of skills. In PvE, Vengeance is really good if you have skills, summons or dot effects that deal damage when you can use your primary attack. Fire and arcane wind for example. That way when your Vengeance procs, it's not just your next attack that doubled, but all your current damage. If your build relies on channeling, say like whirlwind, then this bonus won't be really good.

    It is very difficult to choose the right combination, they are too many good options in different famillies.