in

Xbox Series S: Is It Still An Emulation Powerhouse? Dev Mode Testing + Performance



Microsoft may have done its best to lock down Xbox Series consoles from running emulators, but with the aid of the developer mode, it’s still possible to access a wide range of emulators – and the results are still remarkable. In this video, Oliver Mackenzie shows you how it’s done… and how well emulated titles work on the junior Xbox.

Subscribe for more Digital Foundry:

Join the DF Patreon to support the team more directly and to get access to everything we do via pristine quality downloads: https://bit.ly/3jEGjvx

Want some DF-branded tee-shirts, mugs, hoodies or pullovers? Check out our store: https://bit.ly/2BqRTt0

00:00 Overview
01:08 Setup
03:02 8 and 16 bit consoles
04:38 Fifth-gen consoles and early 3D handhelds
06:05 Sixth-gen consoles
08:35 Xbox 360
10:02 Analysis and conclusion

Share this:

42 Comments

  1. why do you need an standalone xbox for this? this is super stupid, in my xsx it takes 1 minute to change dev to retail and viceversa, oh no 1 minute, omg, too much time

  2. If I turn led tv on before console, the console still boots faster than tv. That's not even a legit complaint to justify 2 different consoles to possibly save literally seconds

  3. One of the last thing they had going for them and they had to ban it. This is the last Microsoft console I’m buying. There’s no more reason to buy an Xbox.

  4. I would love to do this on my Xbox Series X, but I fear for a ban or console account. I have a lot of purchases on Xbox Store and I don't want to lose my account or console.

    Any suggestions about it? Should I fear anything?

  5. I still feel its more cost effective to get a mini pc and then run launchbox on it and have all emulators in one place and all roms compiled neatly and probably better performance to

  6. Emulation on the Xbox Series consoles is cool, but with how counter-intuitive it is compared to setting them up on PC and the fact that performance is inferior to what my monster gaming rig and even the Steam Deck can do, I stopped doing it on my Series S. I only emulate on my PC and my Steam Deck now, and sometimes on my Android phone, which is pretty powerful for emulation.

    Plus I can't emulate OG Xbox, PS3, Vita, Wii U or Switch on the Xbox Series consoles.

    Not to mention the lack of Vulkan and OpenGL support.

  7. For those who dont know, there is a emulator dor XBXO and XBXS/S that are still running fine in retail mode. It's paid, but still works like a charm.

  8. Whenever I play retro games I’m always disappointed. Anything released prior to the seventh generation has been done better since. The worthwhile games would have been updated and remade. Use your Xbox to play modern Xbox games!

  9. Better to just download the actual emulators onto a capable PC and play them that way. Not only do they work really well, but are very easy to set up.

    Sure, a good PC is multiple times the price of a Series S, but you're getting way more to the point where the price might actually be entirely justified, and you don't have to jump through all of these hoops just to do something because Microsoft decided they don't want people to use the console for emulation.

    What a boneheaded move by Microsoft.

  10. I'm running Switch, PS3 and X360 emulators on a i7-5820K 4.5GHz (Xeon E5-1650 V3), 32GB 2133 quad-channel and a RX 570 8GB, how could an Ryzen 3700X with RX 6600 (Series S hardware) would be a worst hardware?!

  11. So why bother 'testing' Forza horizon 1 when its perfect on the xbox back compat system, unless you just wanted to make the Series S + emulation look bad (surely, DF would never do such a thing…)?