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Hardware Benchmark | Find And Use The Best Settings For The Player’s System – Unreal Engine Tutorial



Hey guys, in today’s video I’m going to be showing you how to use the “run hardware benchmark” node in Unreal Engine. This allows you to find and apply the best possible settings for the player’s specific system. This means your game will look and run the best as it can.

How To Make An Options Menu:

#UE5 #UnrealEngine5 #UE5Tutorial
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00:00 – Intro
00:38 – Overview
01:32 – Tutorial
03:58 – Final Overview
04:13 – Outro
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♫Outro Song♫
●Kronicle – Chill Noons

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24 Comments

  1. I'm really curious about this benchmark… Does that measure the performance by current level?
    What if we move to another more complex level, will the settings might need to be updated?

  2. To clarify – There's "Apply Settings" and there's "ApplyHardwareBenchmarkResults". You used "Apply Settings" in the tutorial, but shouldn't "ApplyHardwareBenchmarkResults" be the proper node here?

  3. I love this function, it makes my life way easier as a developer. I've set up my C++ framework to run this benchmark on the game instance as soon as the game starts every single time, and to set some of the graphics options that don't really affect performance to their maximum right after application. Works well enough since it only happens right when the game starts so it's really just fire-and-forget in a final packaged game. I do reccommend that you attach SaveSettings() on the end as well, although according to the API the ApplyHardwareBenchmarkResults() function/node does this automatically so for those saying to save as well, it SHOULDN'T be required if the function does what it says it does but it probably is worth saving just in case.

  4. hello my friend I need you because I create a game but unfortunately the system you made on video so that a door closes when you pass no longer works I feel. could you make another one?

  5. Get game user settings is handy for a lot of graphics and video options, but should you save everything with the save settings node? I'm still struggling with the apply settings and save settings nodes ^^.

  6. I was following your ghost tutorial the ghost jump scare, with the ghost running across, it works perfectly, it's just the link you had for the jump scare sound, when clicked on it takes me to the YouTube page you got the sounds from.
    Except that YouTube Channel, mentions a link for it's sounds, the webpage gets blocked by Microsoft calling it dangerous site to carry on.